using Engine.Graphics;

namespace SCIENEW {
    /// <summary>
    /// 采用工业材质的扁平物品
    /// </summary>
    public class IEFlatItem : FlatItem {
        public IEFlatItem(string id, int textureSlot) : base(id, textureSlot) {
        }

        public override Texture2D GetTexture() => IndustrialModLoader.IETexture;
    }
}